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Selling the promise of better travel

A mockup showing a laptop with the events software for creators, and a phone with the attendee page

About

Compared to traditional hotel APIs, Impala's goal was to move past the impersonal world of selecting rooms and rates based solely on price. Our product was capable of letting people browse and explore rooms in a hotel, choosing somewhere that fit their needs with unique pricing to match. Prefer a room by the lifts for easy access, or somewhere with an amazing view? We could do that.

I was part of the team that pitched our offering to Uber. The goal was to create a rich prototype experience that showed what we could offer now, and what the future of our technology could enable. This included direct hotel negotiations, powerful room selection, and integration of new technology like keyless entry and contactless check-in/ out.

Working with the CTO and Head of Sales, I worked not only on the narrative, but also how our technology would enable new experiences.

The initial prototype is a standard hotel booking flow, embedded in the Uber app. This showed what was possible with Impala's basic level of integration. View in a new window

Context

Each prototype was part of a story about what Impala's unique technology could enable for Uber. By enabling direct negotiation between Uber and hotels, they would be able to secure unique rates and discounts which could be passed to their customers in the shape of a cashback program. The prototype takes people through the booking journey, where it was important to highlight that Impala provided hotel imagery and rich content.

Using more advanced prototyping features like a scrollable room map, we wanted to show the full range of advanced features that Impala would enable.View in a new window

Context

Moving from the current state to the future, we wanted to highlight the unique features we could offer. Direct room selection, 3D room tours, and contactless check-in tied directly to your Uber ride. The goal was to create an experience that felt seamless and tied to Uber's offering.

A screenshot from Figma showing interconnected screens for a prototype.
Versus prototyping for a user test, this was a more simple and directed affair. However it was important to create believable interactions, and show detail - for example selecting dates or saving hotels.
A screenshot of the Uber app showing hotel results.
The map element was a key part of Uber's visual language. Bringing that into hotels helped sell the experience.
A screenshot from Figma showing a specific hotel.
Whilst I'd spent a lot of time working on hotel result design for Impala, it was important to match Uber's visual style.
A screenshot of the Uber app showing check-in details and a room key.
Creating a believable experience meant creating illustration assets that matched Uber's brand style.